EverQuest 2: Fan Faire 1st day report |
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Monday, 06 August 2007 |
The first day of the EverQuest Fan Faire has ended and soon a short but interesting report has been published on the EQ2 commmunity website. |
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EverQuest 2 client web browser |
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Tuesday, 19 June 2007 |
With the release of Game Update #32 at the end of February, EQII was enhanced with the inclusion of a web browser that worked within the confines of the game. This provided an immediate benefit for those who interacted with our Customer Service websites, but also opened up a whole new level of convenience for people who wanted to know more about the quest they were working on. The in-game browser also gave the EQII mod community a new toy to play with and add on to. |
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Everquest II: restoring the fun factor |
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Tuesday, 22 May 2007 |
Gamasutra had the chance to discuss with Scott Hartsman about the future of EverQuest 2. Scott admits that shortly after EQ2 was released, the development team agreed that the game was not as fun as they wanted, and so they started to reconsider most of the choice made. The goal was to restore the fun factor. |
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EverQuest 2 new expansion announced |
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Friday, 11 May 2007 |
In an interview with Allakhazam , the EQII Senior Producer Scott Hartsman announces EQII’s fourth expansion “ Rise of Kunark”. |
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EverQuest 2: Game Update 34 Preview |
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Friday, 13 April 2007 |
Patience Pays Off for the Coercer Class, or at least this is what the EQ2 Game Update 34 Preview says. But the update will not be all about Coercer class improvements, there will be finally also the long awaited possibility to share the quests in your journal with your party mates. Check out the full preview! |
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EverQuest 2: PvP test server announced |
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Wednesday, 11 April 2007 |
Announcing a New Test Server for the PvP Rules Set The EverQuest II team is happy to announce that we are adding a new Test Server for the PVP environment. The PvP environment is significantly different than the standard rule set EverQuest II servers, and the goal of this new PvP Test server is a better path from design through implementation on PvP items. We know that there will be many questions about this new server, and have put together this article to answer as many of them as we can. |
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EverQuest 2: Update 33 features list |
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Monday, 19 March 2007 |
The EverQuest 2 team has released some information on the upcoming Game Update 33. The list of features in very interesting, starting from a Deathfist Citadel zone Revamp to a new macro system, passing through a serie of new quests in the Butcherblock Mountains zone. |
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EverQuest II quickfixes |
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Tuesday, 06 February 2007 |
With a small patch, the EverQuest II dev team has solved the following minor problems: - Civean Il'Pernod will once again give out the 'Ritual of the Flame's Purification' quest.
- Most creatures in Crypt of Valdoon can once again be charmed.
- Status Charms no longer apply to any creature type, only the creature that they specifically reference.
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EverQuest 2 crash bug fixed |
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Thursday, 25 January 2007 |
The EverQuest 2 client has received an update wich has corrected a problem that was potentially causing low memory usage or out-of-memory crashes on machines with 4GB RAM or more. |
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EverQuest II: Citizens of Kelethin quests update |
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Monday, 22 January 2007 |
Some quests available only to Citizens of Kelethin have been updated and the Priest of Truth is finally back to his work after the latest EverQuest II patch.
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