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Guild Wars major skills update E-mail
Friday, 15 September 2006
Here is the list of the 93 player skills that were changed by the latest game update with the objective of keeping a strong blace between the different classes.

Assassin
  • Black Lotus Strike: reduced recharge time to 20 seconds.
  • Blades of Steel: reduced recharge time to 8 seconds.
  • Blinding Powder: Blindness now affects target and all adjacent foes.
  • Crippling Dagger: increased damage to 15..60.
  • Critical Strike: decreased Energy cost to 5.
  • Dark Prison: decreased recharge time to 45 seconds.
  • Dash: decreased recharge time to 8 seconds.
  • Death Blossom: increased damage to 20..45
  • Desperate Strike: increased damage to 15..60.
  • Fox Fangs: increased damage to 5..30.
  • Golden Lotus Strike: increased Energy gained to 5..12
  • Jungle Strike: increased damage to 10..25
  • Locust's Fury: increased chance to double strike to 33%.
  • Nine Tail Strike: decreased recharge time to 8 seconds.
  • Repeating Strike: increased damage to 10..30.
  • Scorpion Wire: decreased cast time to 1 second.
  • Shadow of Haste: decreased Energy cost to 5, increased the duration to 30..60, and decreased the movement speed by 15%.
  • Shadowy Burden: decreased duration to 3..15 seconds.
  • Shroud of Distress: decreased recharge time to 15 seconds.
  • Signet of Malice: decreased recharge time to 5 seconds, decreased casting time to .25 seconds.
  • Siphon Speed: increased movement speed reduction to 33%, and this spell now has half range.
  • Siphon Strength: increased duration to 5..20 seconds.
  • Temple Strike: decreased recharge time to 20 seconds, and increased duration to 1..10 seconds.
  • Unsuspecting Strike: increased conditional damage to 15..75.
  • Way of Perfection: increased Health gained from critical hit to 10..40.
  • Wild Strike: increased damage to 10..35.


Elementalist
  • Mind Burn: decreased Energy cost to 5, decreased recharge time to 5 seconds.
  • Mind Freeze: decreased Energy cost to 5, decreased recharge time to 8 seconds.
  • Mind Shock: decreased Energy cost to 5, decreased recharge time to 8 seconds.
  • Ether Prodigy: increased damage per Energy to 3.


Mesmer
  • Images of Remorse: decreased Health degeneration to 1..3.
  • Leech Signet: decreased recharge time to 30 seconds.
  • Signet of Disruption: decreased recharge time to 20 seconds.


Monk
  • Balthazar's Aura: decreased duration to 8 seconds.
  • Bane Signet: decreased recharge time to 20 seconds.
  • Banish: this skill now does double damage vs. summoned creatures.
  • Divine Boon: increased recharge time to 10 seconds, decreased amount healed to 15..60.
  • Extinguish: increased cast time to 1 second, increased recharge time to 12 seconds.
  • Purge Signet: decreased cast time to 2 seconds.
  • Signet of Judgment: decreased recharge time to 20 seconds.
  • Zealot's Fire: increased recharge time to 45 seconds.


Necromancer
  • Plague Signet: decreased recharge time to 8 seconds.


Ranger
  • Broad Head Arrow: decreased Energy cost to 15.
  • Equinox: decreased recharge time to 30 seconds.
  • Famine: decreased recharge time to 30 seconds.
  • Greater Conflagration: decreased recharge time to 30 seconds.
  • Lacerate: decreased recharge time to 30 seconds.
  • Savage Pounce: decreased recharge time to 10 seconds.
  • Tiger's Fury/Bestial Fury: decreased the attack speed to 25%.


Ritualist
  • Ancestors' Rage: decreased recharge time to 8 seconds.
  • Blind Was Mingson: decreased recharge time to 15 seconds, decreased Blindness duration to 3..8.
  • Bloodsong: decreased recharge time to 45 seconds, increased damage to 5..25.
  • Boon of Creation: reduced Energy gained to 1..6.
  • Channeled Strike: decreased recharge time to 6 seconds.
  • Defiant Was Xinrae: decreased Energy cost to 15.
  • Disenchantment: decreased recharge time to 45 seconds, increased damage to 5..20.
  • Displacement: decreased recharge time to 45 seconds.
  • Dissonance: decreased recharge time to 45 seconds, increased damage to 5..20.
  • Dulled Weapon: decreased recharge time to 12 seconds.
  • Essence Strike: increased damage to 15..60, increased Energy return to 1..9.
  • Gaze from Beyond: decreased recharge time to 10 seconds.
  • Ghostly Haste: increased spell recharge reduction to 25% faster.
  • Grasping Was Kuurong: increaed damage to 15..75.
  • Guided Weapon: decreased recharge time to 20 seconds.
  • Life: decreased recharge time to 30 seconds.
  • Mend Body and Soul: increased heal amount to 20..115.
  • Pain: decreased recharge time to 30 seconds, increased damage to 5..30.
  • Painful Bond: decreased recharge time to 12 seconds.
  • Preservation: decreased recharge time to 30 seconds.
  • Protective Was Kaolai: increased duration to 15..60 seconds.
  • Recuperation: increased Energy cost to 25, decreased recharge time to 45 seconds.
  • Ritual Lord: decreased Spirit recharge to 15..60%.
  • Shadowsong: increased Energy cost to 15.
  • Shelter: increased Energy cost to 25, increased damage taken to 75..45, decreased recharge time to 45 seconds.
  • Soothing: increased Energy to 25, decreased level to 1..8.
  • Spirit Burn: increased damage to 15..60, increased conditional damage to 15..45.
  • Spirit Light: decreased Energy cost to 5, increased Health sacrificed to 17%.
  • Spirit Light Weapon: Changed the way this skill worked to always heal for 1..10 Health per second, and an addition 1..10 Health if you are near a Spirit.
  • Spirit Rift: increased damage to 25..135.
  • Spirit Transfer: decreased recharge time to 5 seconds.
  • Splinter Weapon: decreased recharge time to 5 seconds.
  • Tranquil Was Tanasen: increased duration to 5..20.
  • Union: decreased recharge time to 45 seconds.
  • Vital Weapon: decreased recharge time to 12 seconds.
  • Wailing Weapon: decreased recharge time to 25 seconds.
  • Wanderlust: decreased recharge time to 45 seconds.
  • Weapon of Quickening: increased duration to 5..25.
  • Wielder's Boon: increased conditional amount healed to 15..75.


Warrior
  • Bull's Strike: increased recharge time to 10 seconds.
  • Dismember: decreased adrenaline to 5.
  • Eviscerate: decreased damage to 1..31.
  • Irresistible Blow: increased recharge time to 6 seconds, decreased damage to 5..20.
  • Wary Stance: decreased recharge time to 30 seconds.

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