City of Heroes: Rularuu claws now unlockable |
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Monday, 14 July 2008 |
City of Heroes / Villains has been updated to version 17.20080625.1T. This latest patch includes some powers revisions, the new unlockable Rularuu claws along with bug fixes and corrections.
City of Heroes and City of Villains - version 17.20080625.1T patch notes COMBINED NOTES AI - Lady Jane should act more intelligently in combat situations now.
- 48 Month Veteran Reward pets should no longer charge into combat. Really.
Animation - New animation for Super Strength / Punch while flying.
Badges - Defeating Romulus Nictus should correctly award the Roman badge
- Rularuu weapons now unlocked via Shadow Shard TF badges
Chat - Fixed condition for chat ban that would cause players to be banned for excessively long times.
- Fixed coalition chat name display to display SG name and player name correctly.
- Fixed a condition where a player could receive messages from a globally ignored player.
Powers - Energy Blast / Power Burst - Changes to root time for Energy Blast - Power Burst. This does not affect the activation time. It’s just something that was broken when 1st and 2nd tier blaster powers had their Activation times shortened.
- Energy Melee / Energy Transfer – Activation time changed from 1.0 seconds to 2.67 seconds. New Animation and Graphical Effects also made.
- Dark Armor / Dark Embrace - Corrected the activation text to explain it also adds toxic resistance.
- Total Focus: All player versions of Total Focus Disorient Magnitude reduced to 3.
- All versions of Martial Arts Eagles Claw chance to Disorient a target increased from 75% per attack to 100% per attack.
- All versions of Martial Arts Storm Kick now have a 5% greater chance to cause a Critical Hit in all cases.
- FX for Controller and Mastermind Glue Arrow should persist after the initial target’s demise now (the Defender version already had this property.)
- Dual Blades / Vengeful Strike: Synched this power’s floating numbers to better fit with when the character hits the target.
- Trick Arrow powers should no longer cause weapon redraw issues with Archery (Blaster or Defender) or Mastermind Ninja bow powers.
Tailor / Custom Weapons - The Rulaaru claws should now be unlockable
- Bowstring on Talsorian bow should now stay attached to the bow
User Interface - Buff Icon Bugs
- Fixed Buff Icon display issue where Icons would disappear from Allies before the Buff Timer was over.
- Fixed Buff Icon display issue where Buff Icons would disappear when a teammate (in the same non-instanced zone) logs out of the game.
- Fixed Buff Icon display issue where teammates Zoning into a mission at different times caused Buffs Icons to disappear
CITY of HEROES Powers Defenders - Defender / Vigilance will no longer increase the Defender’s endurance costs when grouped with teammates with greater than normal Health values.
Scrappers - Scrapper / Martial Arts / Dragon’s Tail - Damage and Endurance cost were slightly too low. These have been adjusted.
- Scrapper / Dual Blades / Vengeful Strike: Added PvP Knockdown suppression to this power
Tankers - Fixed an issue with Tanker Dark Melee and Dual Blades powersets which allowed “Chance to” enhancements to affect areas of effect, rather than just the target of the attack.
- Tanker / Dual Blades / Vengeful Strike: Added PvP Knockdown suppression to this power.
Tasks - Safeguard Missions: Burning Daemon should now always spawn at the appropriate level for the mission he is in.
- Gordon Stacy now assigns the second mission in his story arc again.
CITY of VILLAINS Powers Arachnos Soldiers - Bane Spider Cone attacks did not have a max number of targets defined. This has been corrected.
- Shortened the time between the activation and effect for Crab Spider Training – Serum
Arachnos Widows - Arachnos Widow / Teamwork - Placate should no longer cause redraw with Widow Claw powers.
Brutes - Brute / Dark Armor / Dark Regeneration: This power should now accept taunt enhancements and enhancement sets.
- Brute / Dark Melee / Touch of Fear: This power should now accept taunt enhancements and enhancement sets.
Dominators - Dominator / Energy Assault / Power Burst now has red graphical effects
Masterminds - Mastermind / Mercenaries / Serum - Fixed a typo in this power.
Stalkers - Stalker / Electrical Melee / Thunder Strike - This power should now accept PBAoE damage sets.
- Changed “%” to “percent” in the Stalker/Assassination inherent ability. Some information would be displayed incorrectly because of the % sign..
Veteran Rewards - Fixed typo in villain veteran title from “Vengful” to “Vengeful”
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