Online Games News arrow Other Games arrow Neocron Patch 166 02 September 2014  
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Etherea: Dark Genesis
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Neocron Patch 166 E-mail
Thursday, 28 June 2007
The latest Neocron update fixed some bugs and improved the Soullight system.

 

Neocron Patch 166 Notes

- Soullight system changes:

  • no soullight bonus for killing enemies - soullight penalties have been lowered in general
  • if your SL value is higher than your opponent's SL, the penalty for killing him will be reduced (more = better)
  • no SL penalty if the enemy has a SL value lower than -32
  • it is not possible to receive a penalty of more than -32 SL from one kill


- Soullight reductions are based on the sector settings:

  • Appartment: very high loss of soullight for friendly victims, high loss for neutral or hostile victims
  • City: very high loss of soullight for friendly victims, high loss for neutral victims
  • Dungeon: high loss of soullight for friendly victims, low loss for neutral or hostile victims
  • Outskirt: high loss of soullight for friendly victims, low loss for neutral victims
  • Wasteland: moderate loss of soullight for friendly victims
  • Warzone: no loss of soullight


- Faction Sympathy rewards and penalties have been adjusted to match the soullight changes.

- Made the flight path of rockets more stable.
- Fixed a bug that allowed some PSI support modules to damage drones.
- BioTech Mission Employee fixed.

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