Playtest -- April 18th, 2007 Build 3.12.08 -- 3:00p Los Angeles / 6:00p New York / 10:00p UK
Battle Island: Desolation!
Objectives:
- VS Objective: Force all of your enemies off of Desolation! VS will start with Dahaka
- NC Objective: Force all of your enemies off of Desolation! NC will start with Jamshid
- TR Objective: Force all of your enemies off of Desolation! TR will start with Izha
- This will be an limited engagement scenario and the following rule applies: Stay on Desolation!
- Added fun stuff: All 3 empires will have Pain and Healing module benefits!
- TR will have VS and NC vehicles!
- NC will have TR and VS vehicles!
- VS will have NC and TR vehicles!
- Heavy Assault will be enabled on Desolation for the play test!
- Advanced vehicles (Reavers, MBTs, etc.) will be enabled for the play test!
- If an empire gets too many players they will face targeted Meteor Showers and VoidRage's Magic CUD of Unlimited Orbital Strikes!
Changes to look for in 3.12.08:
- Removed the Sunderer.
- New Sundy Varients! The Juggernaut - TR, Vindicator - NC, and Leviathan - VS
- You want details on the changes? Come to the play test and find out!
- Corrected a few issues with the Russian language font.
Notes:
- Players who intentionally cause problems will have their IDs sent to the CSRs for disciplinary action affecting your Live account
- Instructions for getting into the Public Test Server can be found here
- If you encounter a new bug, please use the in-game bug reporting tool via /bug.
- If you crash to desktop (CTD), please restart the game and submit your crash log via the dialog box that appears when you restart the game. If a crash log wasn't generated, please let a QA Rep know that you had a CTD and what happened in-game just before the time of crash.
Thanks for helping out and we'll see you online!