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SOE Developing a PS3 MMORPG |
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Wednesday, 29 March 2006 |
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John Smedley, President of Sony Online Entertainment, recentely stated that his company is producing a MMORPG for Playstation 3. The plan, he says, is to show "a fully playable game at E3" |
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Second Life Newsletter |
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Wednesday, 29 March 2006 |
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The march 2006 Second Life newsletter topics are: The Teen Grid: First Anniversary Developer Focus: Marvin the Robot Comes to Life Name Dropping: Stroke Support, Helping Partners Police Blotter: Intolerance Editorial: Linden Subsidies Your Letters: Bush Signs in SL |
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WWII Online Newsletter |
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Sunday, 26 March 2006 |
A new newsletter is out for WWII Online. It is possible to check it directely on the official website following this link. |
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Raph Koster leaves SOE |
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Friday, 24 March 2006 |
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Gamespot is reporting that "Raph Koster, chief creative officer of Sony Online Entertainment, and one of the leaders behind the development of Star Wars Galaxies, has left the company, SOE reps confirmed today."
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Shadowbane is FREE! |
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Wednesday, 22 March 2006 |
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Ubisoft has decided that the monthly subscription fees model wasn't working well for Shadowbane, and so they decided to make the game free to play for everybody!
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Star Trek Online Update |
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Wednesday, 22 March 2006 |
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An audio interview to the STO developers has been published and some more concept art has been made available to the public. Many thanks again to Perseus of Hakkar for highlighting us the news.
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DnD Online Updated |
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Thursday, 16 March 2006 |
And of course as many other MMORPGs (we could say any other MMORPG but UO  ), Dungeons and Dragons Online gets its patches. The last one seems quite good, but the first content update will come only in April. |
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DnD Online Impressions |
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Thursday, 16 March 2006 |
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GOOD list of impressions about the latest Turbine MMORPG: Dungeons and Dragons Online on Slashdot. The article itself is from Zonk, but you might find interesting also the most high rated comments.
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Skills Systems are Good |
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Tuesday, 14 March 2006 |
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And here are the results from our latest poll. We could say that character advancement systems are mandatory in a MMORPG and that people doesn't really like class/level systems with no customization. |
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Bioware is Starting to Develop a MMORPG |
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Tuesday, 14 March 2006 |
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In a new Press Release, Bioware, the company behind games like Neverwinter Nights, Baldurs Gate and Knights of the Old Republic, opens a new office in Austin TX to start the development of a new MMORPG.
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