Planetside: balance changes |
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Monday, 23 July 2007 |
During the last week Planetside has been updated twice, with balance changes being introduced into the game each time. Here are the consolidated patch notes.
Planetside: Gamee Update 3.12.23-3.12.26 patch notes GENERAL - One Manned Field Turrets have been re-enabled
- Deconstructing a manned Field Turret will now eject the gunner and deconstruct the turret correctly. This should prevent an adverse side effect that could crash a zone.
- Some HUD elements that had problems when being resized have been fixed.
- Kills with the Wasp should now count towards the Cavalry Pilot merit awards.
- Pistols should now count towards the Scavenger merit
Anniversary Pistols - Minimum stamina required to fire the secondary fire mode is now 75
- There is now a status message that will inform you when you don’t have enough stamina to fire the secondary fire mode
Scorpion
- Bomblet damage has been reduced
Dragon
- Primary fire stream uses a minimum of 5 ammo instead of 25
- Sunburst damage has been decreased towards infantry
- Long-lasting fire effects have been removed from Sunburst
- Sunburst ammo requirements reduced from 100 to 50
- Sunburst refire time is now 3 seconds
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