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Planetside: balance changes E-mail
Monday, 23 July 2007
During the last week Planetside has been updated twice, with balance changes being introduced into the game each time. Here are the consolidated patch notes.

 

Planetside: Gamee Update 3.12.23-3.12.26 patch notes

GENERAL

  • One Manned Field Turrets have been re-enabled
  • Deconstructing a manned Field Turret will now eject the gunner and deconstruct the turret correctly. This should prevent an adverse side effect that could crash a zone.
  • Some HUD elements that had problems when being resized have been fixed.
  • Kills with the Wasp should now count towards the Cavalry Pilot merit awards.
  • Pistols should now count towards the Scavenger merit

Anniversary Pistols

  • Minimum stamina required to fire the secondary fire mode is now 75
  • There is now a status message that will inform you when you don’t have enough stamina to fire the secondary fire mode


Scorpion

  • Bomblet damage has been reduced


Dragon

  • Primary fire stream uses a minimum of 5 ammo instead of 25
  • Sunburst damage has been decreased towards infantry
  • Long-lasting fire effects have been removed from Sunburst
  • Sunburst ammo requirements reduced from 100 to 50
  • Sunburst refire time is now 3 seconds
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