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DnD Online: Litany of the Dead Part Two |
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Wednesday, 24 January 2007 |
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The second part of the Litany of the Dead update has been released yesterday. Here follows a description of the new zones introduced and a list of all the other changes brought by this update. |
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Ryzom: last update and next update |
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Friday, 12 January 2007 |
The next Ryzom update will most probably change the NPCs that teleport the players from the starter island to the mainland so that they will offer not only the possibility to teleport to the capital city of their race, but also to any of the 3 others capitals. If you would like to discuss this change, head to the Ryzom Forums. In the meantime, enjoy the patch notes for the update introduced yesterday. |
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Dofus optional patch 1.16.4 |
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Friday, 12 January 2007 |
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A new Dofus optional patch is now available. It will enable you to access the client version 1.16.4 directly from either the version 1.16.2 or 1.16.3. |
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Dungeons and Dragons Online: New monster profile |
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Friday, 12 January 2007 |
The Dungeons & Dragons Online website has a new page dedicated to the Warforged Titan. From this page we can understand that these things "possess free will and sentience, while combining aspects of both constructs and living creatures." but "They have little intelligence and do not have a mind for strategy. If you battle them with the proper tactics, using the environment at hand strategically, they can be made vulnerable and can in fact be defeated.". |
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ToonTown bugfixing patch |
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Friday, 12 January 2007 |
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A small ToonTown patch has ben released, fixing two annoying bugs and increasing overall client stability. |
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Second Life client becomes open source |
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Tuesday, 09 January 2007 |
Linden Lab has made public the Second Life game client source code. Source code for the server software is also expected to be released very soon. In the latest official SL Blog entry Lindel Lab explains that: "At Linden, we have always been strong advocates of the use of open standards and the advantages of using open source products. Though Second Life makes abundant use of non-standard technologies, our basic UDP protocol message system for example, we rely on open standards and open source implementations when appropriate and available. Since many of the components that will make up this network are not yet done, we are not publishing long white papers or RFCs at this time — instead, we are giving everyone what we have along with a goal of producing those open standards with the input and assistance of the community that has brought Second Life to where it is now.
Releasing the source now is our next invitation to the world to help build this global space for communication, business, and entertainment. We are eager to work with the community and businesses to further our vision of our space."
Official press release follows. |
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Battleground Europe 1.25.4 released |
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Monday, 08 January 2007 |
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With the help of several players, Cornered Rat has solved some of the remaining bugs in the 1.25 branch of WWII Online - Battleground Europe. For a look at the rest of the changes since 12.5 went live, please see below.
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Ryzom inventory issue solved |
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Thursday, 04 January 2007 |
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A small patch introduced yesterday solved the annoying problem with the inventory that some players were experiencing. |
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Another major Dofus update |
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Wednesday, 20 December 2006 |
The free to play french MMORPG Dofus has been busy in the past months releasing an update after the other . The latest one was rolled in the live servers yesterday, bringing the client version up to 1.16.2. Check the full list of changes. |
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Fallout MMORPG coming in 2010? |
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Monday, 18 December 2006 |
The people at Blues News have found this "confidential" Interplay SEC file discussing the idea of developing a Fallout MMOPRG. The "schedule" is to launch the MMORPG by Q3 2010, reach 1 million players during the first year and keep growing in the next ones. |
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