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Etherea: Dark Genesis
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ToonTown Updates E-mail
Monday, 28 August 2006
In the last few days the ToonTown test server received a number of bugfixings, bringing the game version to 1.0.22.6. Game version in production servers is still 1.0.21.13 but the new patches should hit them soon.
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DDO: Stormreach Under Siege approaching E-mail
Wednesday, 23 August 2006
The last week has been an important one for the Dungeons and Dragons Online Dev Team. New improvements and fixes where passed to the Quality Assurance team and should be a part of the next scheduled update - Stormreach Under Siege. Here is a temporary list of the patch notes for this next update togheter with some things we can expect for later.
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Polls are back online E-mail
Monday, 21 August 2006
After a long wait our polls are finally back online. Thanks again for you patience and please do not forget to express your preference on the current question "Do you think that housing in MMORPG is important?".
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Is Auto Assault getting better? E-mail
Monday, 21 August 2006
Four months and one major update after thir first Auto Assault Review, GameDaily goes back to this original MMORPG to check how it has evolved .
They were one of the few website enthusiastic about Auto Assault at release time, and they seems even more happy about it now.
To be honest, after reading this second review it looks like the best thing happened to AA since now is the servers merge, wich made the game world finally crowded at the intended rate.
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Jumpgate Lead Developer interviewed E-mail
Friday, 18 August 2006
Portalsnetwork published an interview with Istvan , Lead Developer of the SCI-FI MMORPG JumpGate.

From the interview: "MMO Portal: What are some of Jumpgate's more unique features that keep someone playing long after giving it a try?

Istvan: First and foremost, the flight engine is unique. It's very close to true Newtonian physics, but the original developers included a slight drag component. It turns out that fully realistic physics isn't very playable for spaceflight: free acceleration causes control trouble for the player, and higher and higher speeds can eventually cause problems in important parts of the game software, such as collision checking. The drag component prevents these problems in Jumpgate, but the drag isn't so strong as to prevent the fun parts of Newtonian flight, such as being able to pivot and fire in a direction other than your momentum vector. This is what makes dogfights in Jumpgate so interesting.:
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Toontown Best Decorated House Contest winners E-mail
Thursday, 17 August 2006
The winner for the Toontown Best Decorated House Contest has been declared. It is the eight years old Brenda Q .

 

Congratulations Brenda! 

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World War II Online v1.24 Open Testing E-mail
Wednesday, 16 August 2006
Version 1.24.0.4 of the game is available for testing to windows users. The patch contains some tweaking of the damage model for different vehicles, some terrain updates, new weather effects and many more small improvements. Waiting for the definitive version, let's read the test notes.
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DnD Online update expected E-mail
Tuesday, 18 July 2006
The Dungeons and Dragons Online developer team has worked this team on a number of game fixes and improvements. looking and this weekly development activities list we can have some idea about what is coming with the next patches.
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DnD Online adds a new area E-mail
Friday, 07 July 2006
The the Twilight Forge Module a new outdoor adventure areas was released: The Restless Isles. It offers new loot, dungeons and creatures for levels 7-10. More informations and pictures are available at this nifty webpage .
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Auto Assault servers merge E-mail
Friday, 07 July 2006
Even if the official announcement has another, more romantic, reason for it, due to low population the european and north american servers will be merged into one on the 17th of July. The name of this unique server will be Nexus.
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