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EVE Online: Economy Dev Blog |
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Tuesday, 04 September 2007 |
Eyjo “DrEyjoG” Gudmundsson, the economist hired by CCP to study and consult about the EVE Online economic system, has published his first personal Dev Blog. The article is mainly related to the mineral market, and shows how the mineral prices dropped during these three years, causing an increase in trade amounts. |
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EVE Online: Linux and Mac clients |
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Friday, 17 August 2007 |
With this forum post , CCP announces that they are looking for testers for the new EVE Online Linux and Mac clients. A Linux client has been requested from the community since a very long time, and lately the forum was seeing many requests also from Mac users. The CCP final decision to start supporting Linux and Macintosh seems related to the graphical engine update expected to be released with Revelations 3 . |
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EVE Online: Revelations 3 |
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Thursday, 16 August 2007 |
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On his latest Dev Blog, Oveur from CCP hints about the content of the next main chapter of the current update series: Revelations III. Looks like its development has already started. |
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EVE Online: server side optimizations |
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Thursday, 09 August 2007 |
During the normal server downtime, EVE Online will introduce a number of server-side changes. These changes are made in an effort to increase performance and resolve lingering fail over issues recently experienced by the EVE community on Tranquility. Full patch notes are as usual available in our patch notes archive . |
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EVE Online: Nos and Kanid changes |
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Monday, 06 August 2007 |
The next coming EVE Online: Revelations 2.2 update will be mostly focused on balance changes, with the most important of them probably being on Nosferatus and Khanid MK2. While reading the details of these planned changes, we invite you to check what the previous Revelations updates have changed. |
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EVE Online: Stackless Python version upgrade |
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Wednesday, 25 July 2007 |
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The EVE Online cluster has been updated with the most recent version of Stackless Python. Porkbelly from CCP explains the players what does this means for them and what kind of performance and game improvements it can cause. |
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EVE Online: how Quality Assurance works |
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Tuesday, 10 July 2007 |
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With a new Dev Blog, Lingorm explain us what does it means to be the Team Leader for the EVE Online QA Engineering Team, and what kind of results his team is dedicated to accomplish. |
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EVE Online: Revelations 2.0.1 patch |
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Tuesday, 03 July 2007 |
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The EVE Online Tranquillity cluster is going down soon for the deployment of the Revelations 2.0.1 update. We will update the patch notes archive as soon as we have the final patch notes, in the meantime here are the preliminary ones. |
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EVE Online Appoints In-World Economist |
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Thursday, 28 June 2007 |
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CCP appointed a specialist in economy to follow, report on and help designing the economy system of its space based MMORPG EVE Online. |
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EVE Online: more on player owned structures |
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Tuesday, 26 June 2007 |
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With the introduction of Revelations II, EVE Online players have new toys to play with in 0.0 space. With player owned structures that can now be upgraded following some predefine paths, this detailed explanation of the new system by LeMousse is a must read. |
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