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Update #22 on EQ2 Live Servers |
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Saturday, 15 April 2006 |
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Everquest 2 players received another generous patch. New encounters, a new raid zone, Brew Day Festival, a brand new guild managing interface and more.
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Small Patch for EQ2 |
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Thursday, 06 April 2006 |
A small patch has been released to EQ2 servers: *** Kingdom of Sky ***- The contested epic Princes in the Barren Sky now have a longer respawn timer (between 7 and 9 days).
- The reuse timer for Deathtoll now sets after you get through the wall of fire.
- Some of the items that drop from the bird princes in Barren Sky, the Ravasect Mutant in the Bonemire, and Hurricanus in Tenebrous have been improved to account for the challenge of the encounters.
*** Items ***- The castable effect on the Summoner's Hat of Binding should now work properly.
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EQ2 Update Notes |
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Monday, 03 April 2006 |
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While the PvP players seems to enjoy the new fighting possibilities, the game keeps, as usual, its almost daily updating.
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EQ2: Summary of the Latest Live Events |
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Tuesday, 14 March 2006 |
Reading these long lists makes me want to play Everquest 2 more. Why don't I have 30 hours long days? Anyway, enjoy this list of the latest official live events organized on EQ2 and hope to be part of the next ones! |
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EQ2 Kingdom o Sky News |
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Sunday, 05 February 2006 |
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GamerGod has an interview with the Kingdom of Sky Senior Producer Scott Hartsman. Other web sites are publishing interesting screenshots and a pretty neaf trailer.
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What's Happening on Everquest 2 Servers |
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Wednesday, 01 February 2006 |
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I remember playing Everquest 2 soon after release. All players were in the lowest levels and of course the newbie zones were crowded, oh man, they were! But coming from the experience from the first EQ, the developers implemented a system that would duplicate a zone in more istances and shatter the players population between them. So, entering Queynos Harbor for example, you were offered the choice to enter Queynos Harbor 1, Queynos Harbor 2 and so on, or any random instance, so that you could still reach your friends in the same area but without making the place too crowded. |
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PvP is Coming to Everquest II |
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Tuesday, 31 January 2006 |
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From the Everquest 2 website: "As you may already know, Player-versus-Player combat is coming to EverQuest II! It is currently planned to launch simultaneously with Kingdom of Sky, the second EQII expansion. PvP will take place on new PvP-ruleset servers named after famous dragons in Norrath. Everyone will have the opportunity to start fresh on a PvP server and be a part of the escalated conflict between Freeport and Qeynos".
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EQ Dev Chest |
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Wednesday, 18 January 2006 |
The lastest Dev Chest has been published. In the meantime, the digital preorder for EQ2: Kingdom of Sky is finally available . |
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Tradeskill Rare Event Guide |
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Monday, 16 January 2006 |
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I didn't know there was such a thing in Everquest 2 before reading this article on GamerGod. Do you know these events hapening while you craft an item that you have to counter? Well, it appears that there are a few rare ones wich countered can give you some very interesting bonus. Nice! The most rare seems to be Favor of Innovation. |
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Kingdom of Sky - Second Expansion Announced |
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Wednesday, 04 January 2006 |
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The second Everquest 2 expansion has been announced. With this expansion the level cap will be raisen to 70, the maximum guild expansion will go up to 50 and PvP combat will be finally enabled! Read more for the full press release including a list of the main new features. |
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